Monthly Archives: February 2017

December 2017, Lisbon: Games and Learning Alliance

Website: conf.seriousgamessociety.org

5-7 December 2017, Lisbon, Portugal.

The past editions of the conference. The deadline for abstracts and submissions is usually sometime in the summer before.

From the conference website: “The Games and Learning Alliance conference (GALA 2017) is an international conference dedicated to the science and application of serious games.

The conference aims at bringing together researchers, developers, practitioners and stakeholders. The goal is to share the state of the art of research and market, analysing the most significant trends and discussing visions on the future of serious games. The conference also includes an exhibition, where developers can showcase their latest products…

…The GALA Conference 2017 Proceedings will be published on Springer Lecture Notes in Computer Science (LNCS) and the best papers in a special issue of the International Journal of Serious Games, as the previous years.”

July 2017, Manassas: Serious Play

Website: seriousplayconf.com

18-20 July 2017, Virginia Serious Games Institute, George Mason University, Manassas, Virginia, USA.

This is an annual conference dedicated to the wider applications of games and play. Consequently, there is less of an academic focus on “serious play”, but more of a cross-sectoral range of discussions. The speakers, drawn from all manner of fields and sectors, demonstrate this.

This year’s conference program.

From the conference website: “Serious Play is a gathering where creators and learning professionals can have critical conversations about game design requirements and share their knowledge with peers. The focus of the conference is exploring opportunities, challenges and the potential of game-based learning.”