Some of the academic and professional associations, and academic research groups, active in digital games and worlds in education.
AVW: Association of Virtual Worlds.
CGSA: Canadian Game Studies Association.
DIGRA: Digital Games Research Association.
IGDA: International Game Developers Association.
UKIE: Association for UK Interactive Entertainment.
Research groups (UK)
This, and the non-UK list, are tricky ones to compile. Silversprite isn’t looking for purely technical research groups, but for those which have at least some games in education, teaching or learning focus, or research component.
Advanced Games Research Group: Portsmouth University.
The Consolarium, Learning and Teaching Scotland’s game-based learning initiative.
Information and Communication Technologies in Education: University of the West of Scotland.
London Game Research Group: London.
Serious Games and Virtual Worlds: University of Ulster.
Serious Games Institute: Coventry University.
Research groups (non-UK)
Center for Advanced Technology in Schools: University of California, Los Angeles, USA.
Centre for Computer Games Research: Copenhagen, Denmark.
Delft Centre for Serious Gaming: Delft, The Netherlands.
Department of Virtual Worlds and Digital Games: Ilmenau Technical University, Germany.
DIGAREC: Digital Games Research Center, University of Potsdam, Germany.
Digital Games Research Center, North Carolina State University, USA.
GAMBIT: Singapore-MIT Gambit Game Lab.
Games, Learning and Society: Madison, Wisconsin, USA.
Game Research Lab, University of Tampere, Finland.
Games Research Lab, Columbia University, USA.
InGaMe Lab: University of Skövde, Sweden.
International Virtual Environments Research Group: University consortium.
Purdue Serious Games Center: Purdue University, USA.
Vienna Media Education: University of Vienna, Austria.