Not all of the reports I’ve been commissioned to compile, on the use of digital games in education, are publicly available. Here are a few that are.
- The relevance of video games and gaming consoles to the Higher and Further Education learning experience. (2002) Commissioned by JISC Techwatch.
- Literature review in games and learning. (2004, with Angela McFarlane) Commissioned by NESTA FutureLab.
- Unlimited learning: Computer and video games in the learning landscape. (2006, with Hilary Ellis, Stephen Heppell, Aleks Krotoski and Angela McFarlane) Commissioned by ELSPA.