Four academic game vacancies in Europe

It’s another sign of the growth and health in academic game studies that every day seems to bring a new advert for a position in a university. Here’s four, from universities in Europe, spotted in the last few days. In no particular order:

First up, via a tweet from Petri Lankoski, a post for a senior lecturer in games at Södertörn University in Sweden. Swedish not essential, but it helps.

Second, in Bergen, Norway, via a tweet from Kristine Jørgensen, a postdoctoral fellowship in the Games and Transgressive Aesthetics project.

Next, via a tweet from Frans Mäyrä, a tenure track professorship position in gamification shared between Tampere University of Technology and the University of Turku in Finland.

Finally, via a Facebook post from Richard Bartle, a vacancy at Brunel University London for the position of Lecturer in Game Design.

RAGE: Realising an Applied Gaming Eco-system

The RAGE project is a European Union consortium project involving various partners from the academic and gaming sectors. It’s an interesting one to watch; their aims are to create a collection of assets and resources of actual use to game developers, including those developing in or for the education sector, helping to speed up the process of game development.

The project was partially born out of CETIS, the Centre for Educational Technology, Interoperability and Standards, with Paul Hollins being particularly active.

The RAGE project also tweets, and has some downloads and a blog. The project plans to hold events such as workshops and training courses across Europe. One to keep an eye on, especially if you’re into educational game development.