3-6 July 2017, Swinburne University of Technology, Melbourne, Australia.
(Text below from the conference website)
DiGRA 2017 will bring together a diverse international community of interdisciplinary researchers engaged in cutting edge research in the field of game studies. DiGRA 2017 is supported by Swinburne University of Technology, RMIT University, the University of Sydney and the University of Melbourne.
The conference welcomes submissions on a wide range of topics associated with studies of games and play, including, but not limited to:
- Game cultures
- Games and other cultural forms
- Communication in game worlds
- Gender and games
- Games as representation
- Minority groups and games
- Games and childhood
- The games industry
- Independent games
- Games criticism
- Gaming in non-leisure settings
- Game studies in other domains
- Hybrid and non-digital games
- History of games
- Game design
- eSports and spectatorship
- Platform studies
- Game production studies
Further information – including registration information – will be available on an expanded conference website by mid-January.
We welcome a range of contributions to DiGRA 2017. These include full papers, extended abstracts, panel and workshop proposals, and doctoral consortium participation, as well as proposals for events and other activities that fall outside the academic tradition.
Full papers will be peer-reviewed, published on the conference website and published in the conference proceedings available via open-access through the DiGRA digital library.
All other submissions will be reviewed by a panel of track chairs and the conference organisers for suitability for DiGRA 2017. These submissions will be published on the conference website, but will not be included in the conference proceedings published through the DiGRA Library.