Every other month in 2012 I wrote a column in CILIP Update. This is the monthly magazine for members of CILIP, the UK library association. The articles covered various aspects of games – not just digital ones – in libraries. Much of the text refers to examples of gaming in libraries in the USA, where such media is considerably more widespread in public libraries than in the UK.
The articles are introductory in nature; there’s no deep theoretical or research insights. All are downloadable PDFs:
- January: Games in libraries – because there’s more to libraries than just books.
- March: Video game events – making your library relevant to new patrons.
- May: Geocaching – using multi-billion dollar satellites to find hidden items.
- July: Beyond the console – digital games on other devices.
- September: Academia – digital games in your university library.
- November: Games and libraries – the future.